Holger's
Java API

Uses of Interface
com.antelmann.net.NetConnection

Packages that use NetConnection
com.antelmann.db.remote This package contains classes that add remote capacities to the database concept of the super package. 
com.antelmann.net The classes in this package are designed to provide convenient access to Internet related functionality. 
com.antelmann.util.logging This package contains classes that implement a custom logging for this framework - separate from java.util.logging. 
 

Uses of NetConnection in com.antelmann.db.remote
 

Methods in com.antelmann.db.remote with parameters of type NetConnection
 void RemoteDatabaseChangeHandler.connectionLost(NetConnection connection)
           
 void ChangeNotificationServer.connectionLost(NetConnection connection)
           
 void RemoteDatabaseChangeHandler.handleMessage(Object message, NetConnection connection)
           
 void ChangeNotificationServer.handleMessage(Object message, NetConnection connection)
           
 void RemoteDatabaseChangeHandler.setRemoteFilter(NetConnection con, RemoteDBChangeFilter filter)
          allows to set a remote filter on the given connection, so that not every change is delivered by the server to this connection
 

Constructors in com.antelmann.db.remote with parameters of type NetConnection
ChangeNotificationClient(NetConnection con, Database<?> db, boolean deliverChanges)
          starts a client daemon thread that listens to changes; if deliverChanges is true, this client also propagates changes from the database to the server using a notifier.
RemoteDBChangeNotifier(NetConnection con, Filter<? super DBUpdateEvent> filter)
           
 

Uses of NetConnection in com.antelmann.net
 

Classes in com.antelmann.net that implement NetConnection
 class SecureConnection
          SecureConnection is a small wrapper for NetConnection objects, which provides automatic encoding/decoding of messages.
 class SocketConnection
          A SocketConnection provides simplified access to a remote process through a Socket connection.
 class SSLSocketConnection
          An SSLSocketConnection provides simplified access to a remote process through an SSLSocket connection.
 

Methods in com.antelmann.net that return NetConnection
 NetConnection NetConnectionServer.DefaultDispatcher.createConnection(Socket socket)
          simply returns SocketConnection.createServerConnection(socket, handshake)
 NetConnection JMessenger.createConnection(Socket socket)
          called internally to establish a connection
 NetConnection ConnectionDispatcher.createConnection(Socket socket)
          produces a NetConnection based on the given socket.
 NetConnection MessageDelegator.getConnection()
           
 NetConnection[] ChatServer.getConnections()
           
 NetConnection SecureConnection.getEmbeddedConnection()
           
 NetConnection[] NetConnectionServer.getNetConnections()
          returns a snapshot of the currently known connections
static NetConnection NetConnectionServer.waitForConnection(int port, Handshake handshake, int timeout)
          listens for a single connection to be made and returns a NetConnection if the connection made matches the signature
 

Methods in com.antelmann.net that return types with arguments of type NetConnection
 Map<NetConnection,MessageDelegator> NetConnectionServer.getConnectionMap()
          returns an unmodifiable view of all NetConnections and their MessageDelegators that have been created with this server (minus those that have been removed through removeInactiveConnections())
 

Methods in com.antelmann.net with parameters of type NetConnection
 void SimpleHandshake.clientHandshake(NetConnection con)
           
 void Handshake.clientHandshake(NetConnection con)
          performs a handshake for the given socket on behalf of a client
 void RemoteNetInterfaceProtocol.connectionLost(NetConnection con)
           
 void NetConnectionHandler.connectionLost(NetConnection connection)
          called when a connection caused an IOException during reading or writing; the connection may not have been closed at this point.
 void NetConnectionAdapter.connectionLost(NetConnection connection)
          closes the connection and ignores possible IOExceptions
 void JMessenger.connectionLost(NetConnection connection)
          called internally to handle lost connections
 void JChat.connectionLost(NetConnection con)
           
 void ChatServer.connectionLost(NetConnection con)
           
 MessageDelegator NetConnectionServer.DefaultDispatcher.createDispatcher(NetConnection con, NetConnectionHandler handler)
           
 MessageDelegator JMessenger.createDispatcher(NetConnection con, NetConnectionHandler handler)
           
 MessageDelegator ConnectionDispatcher.createDispatcher(NetConnection con, NetConnectionHandler handler)
          responsible for creating the delegator based on the created connection and the associated handler
 MessageDelegator ChatServer.createDispatcher(NetConnection con, NetConnectionHandler handler)
           
 NetConnectionHandler NetConnectionServer.DefaultDispatcher.createHandler(NetConnection con)
          uses the same handler (given in the constructor) for all connections
 NetConnectionHandler JMessenger.createHandler(NetConnection con)
           
 NetConnectionHandler ConnectionDispatcher.createHandler(NetConnection con)
          produces a NetConnectionHandler which will be started in a new Thread (created by the NetConnectionServer's ThreadFactory) to handle the given NetConnection and listens to messages.
 NetConnectionHandler ChatServer.createHandler(NetConnection con)
           
static Object RemoteNetInterfaceProtocol.createRemoteObject(NetConnection con, Class<?>... interfaces)
           
static Object RemoteNetInterfaceProtocol.createRemoteObject(NetConnection con, ClassLoader cl, Class<?>... interfaces)
           
static Object RemoteNetInterfaceProtocol.createRemoteObject(NetConnection con, Logger logger, Class<?>... interfaces)
           
static Object RemoteNetInterfaceProtocol.createRemoteObject(NetConnection con, Logger logger, ClassLoader cl, Class<?>... interfaces)
          creates and returns a client object that will be handled remotely through the given NetConnection.
 void RemoteNetInterfaceProtocol.handleMessage(Object message, NetConnection con)
           
 void NetConnectionHandler.handleMessage(Object message, NetConnection connection)
          called when a message is received by the given NetConnection object
 void NetConnectionAdapter.handleMessage(Object message, NetConnection connection)
           
 void JMessenger.handleMessage(Object message, NetConnection con)
          called internally to handle messages
 void JChat.handleMessage(Object message, NetConnection con)
           
 void ChatServer.handleMessage(Object message, NetConnection con)
           
static void RemoteNetInterfaceProtocol.sendInfoMessage(NetConnection con, Object msg)
          allows to send an arbitrary message (even just a ping) from one end to another
 void SimpleHandshake.serverHandshake(NetConnection con)
           
 void Handshake.serverHandshake(NetConnection con)
          performs a handshake for the given socket on behalf of a server
 

Constructors in com.antelmann.net with parameters of type NetConnection
MessageDelegator(NetConnection con, NetConnectionHandler handler)
           
MessageDelegator(NetConnection con, NetConnectionHandler handler, Logger logger)
          if logger is not null, it will be used to log established and closed connections
SecureConnection(NetConnection con, SynchronousKey key)
           
 

Uses of NetConnection in com.antelmann.util.logging
 

Methods in com.antelmann.util.logging with parameters of type NetConnection
 void SocketLogListener.connectionLost(NetConnection con)
           
 void LogNetReceiver.connectionLost(NetConnection con)
          connection is closed after logging an entry with Level.END
 void LogNetPropagator.connectionLost(NetConnection con)
          simply removes inactive connections from its server's list
 void SocketLogListener.handleMessage(Object message, NetConnection con)
           
 void LogNetReceiver.handleMessage(Object msg, NetConnection con)
          if msg is a serialized LogEntry, it will be logged to the logger; everything except a serialized LogEntry is ignored (including exceptions).
 void LogNetPropagator.handleMessage(Object msg, NetConnection con)
          simply responds with a 'message received' object to enable connection verification and closes the connection on IOException
 



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